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It was my brother that first stumbled across the extraordinary tale of Douglas Clark, and he became Clark’s official biographer. I was equally as enthralled, and set to work adapting a part of his life into animated form, learning Unreal Engine while applying techniques learned in my time as a previs artist and supervisor on franchises such as JURASSIC WORLD, JAMES BOND, FAST & FURIOUS, MARVEL and the DCU. It was in August of 2020 that I completed the first rough cut, and over the following months the film grew more ambitious in scope, until ultimately I decided that my vision of a ten-minute, photoreal cinematic could not be achieved by myself. Lacking any funding, I downgraded the visual ambition of the piece to make it achievable, but in doing so I feel like it has given the piece a breath of fresh air, visually.
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